![]() The other eight are all from Encampment Jobs (side quests). The first two come automatically from early story missions in the "Cascade" region. There are ten Marauder Camp quests in the game needed for the "Marauder Camp Hunter" trophy and storyline. The other speeches become available as you progress in the story. You then get a radio call from Kouri, and he will tell you that the Colonel gives an informal speech at dawn every day and tells you to attend. The first one unlocks after the "I Know The Look" main mission. Just play through the story and to automatically get these collectibles. All of them come from story mission - they are automatically unlocked and cannot be missed. They are all in the fifth encampment "Wizard Island" in the fifth region "Crater Lake". They count as a collectible towards "The Broken Roadshow" trophy. There are six of Colonel Garret's speeches in the game. ![]() They cannot spawn at day or night, only in the evening. The lights around the Gazebo will also light up to signal this. The drummer will then stop and let the guitarist play. When the Guitarist is ready to begin, you can see a drummer in the gazebo. However, only a single one can spawn every evening. They all spawn between 7pm – 10pm (19:00 – 22:00) in the gazebo to the left after entering the camp through the main entrance (it is behind the bounties vendor). All of them are found in the third camp called Iron Mike's. They play a song for you that counts as a collectible towards "The Broken Roadshow" trophy. There are six Camp Guitarists in the game. Complete the final mission to get a secret NERO craftable weapon that uses ICPA Tech. After enough time has passed, O'Brian will contact you over the radio to start the true final mission, "There's Nothing You Can Do," in the Old Pioneer Cemetery. You can completing any remaining side-missions, capture NERO Research Sites, and burn Freak Nests. After completing the final mission and watching the credits, you will return to the open world. To view the secret ending, first complete the main story.
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